//==============================================================================
// Huskarl_anim.txt
//==============================================================================

import norse_sword_anim.txt
import Large_Norse_Shield_anim.txt

//==============================================================================

define hammer
{
   set hotspot
   {
      version
      {
         Visual Tool Hammer
      }
   }
}

//==============================================================================

anim Bored
{
   SetSelector
   {
      CinematicLogic
		SetSelector 
		{
			TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_boredA
						connect RightHand NorseSword hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_boredA
						ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Copper
						ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Copper
						connect RightHand NorseSword hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_boredA
						ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Bronze
						ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Bronze
						connect RightHand NorseSword hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_boredA
						ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Iron
						ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Iron
						connect RightHand NorseSword hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
		}
		SetSelector 
		{
			set hotspot
			{
				version
				{
					VisualGranny NHuskarl_IdleA
				}
			}
   	}
   }
}

//==============================================================================

anim Idle
{
   SetSelector
   {
      CinematicLogic
		SetSelector 
		{
			TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_IdleA
						connect RightHand NorseSword hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_IdleA
						ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Copper
						ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Copper
						connect RightHand NorseSword hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
						{
						Visual Infantry N Huskarl_IdleA
						ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Bronze
						ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Bronze
						connect RightHand NorseSword hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_IdleA
						ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Iron
						ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Iron
						connect RightHand NorseSword hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
		}
		SetSelector 
		{
			set hotspot
			{
				version
				{
					VisualGranny NHuskarl_IdleA
				}
			}
   	}
   }
}

//==============================================================================

anim Build
{
	SetSelector 
   {
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.67 false Build checkVisible 
//-- end auto generated section
					connect RightHand hammer hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.67 false Build checkVisible 
//-- end auto generated section
					ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Copper
					ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Copper
					connect RightHand hammer hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.67 false Build checkVisible 
//-- end auto generated section
					ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Bronze
					ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Bronze
					connect RightHand hammer hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_BuildA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
               tag SpecificSoundSet 0.67 false Build checkVisible 
//-- end auto generated section
					ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Iron
					ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Iron
					connect RightHand hammer hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
	}
}

//==============================================================================

anim Walk
{
   SetSelector
   {
      CinematicLogic
		SetSelector 
		{
			TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.30 true   
                  tag FootstepRight 0.70 true   
//-- end auto generated section
						connect RightHand NorseSword hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.30 true   
                  tag FootstepRight 0.70 true   
//-- end auto generated section
						ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Copper
						ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Copper
						connect RightHand NorseSword hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.30 true   
                  tag FootstepRight 0.70 true   
//-- end auto generated section
						ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Bronze
						ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Bronze
						connect RightHand NorseSword hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
			SetSelector
			{
				set hotspot
				{
					version
					{
						Visual Infantry N Huskarl_WalkA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag FootstepLeft 0.30 true   
                  tag FootstepRight 0.70 true   
//-- end auto generated section
						ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Iron
						ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Iron
						connect RightHand NorseSword hotspot
						connect LeftForearm LargeNorseShield hotspot
					}
				}
			}
		}
		SetSelector 
		{
			set hotspot
			{
				version
				{
					VisualGranny NHuskarl_WalkA
				}
			}
   	}
   }
}

//==============================================================================

anim Attack
{
	SetSelector 
   {
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.67 true   
//-- end auto generated section
					connect RightHand NorseSword hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.67 true   
//-- end auto generated section
					ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Copper
					ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Copper
					connect RightHand NorseSword hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.67 true   
//-- end auto generated section
					ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Bronze
					ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Bronze
					connect RightHand NorseSword hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_AttackA
//-- auto generated by the bang animation tool
//-- do not hand edit these values
                  tag Attack 0.67 true   
//-- end auto generated section
					ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Iron
					ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Iron
					connect RightHand NorseSword hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
	}
}

//==============================================================================

anim Death
{
	SetSelector 
   {
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_DeathA
					connect RightHand NorseSword hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_DeathA
					ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Copper
					ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Copper
					connect RightHand NorseSword hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_DeathA
					ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Bronze
					ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Bronze
					connect RightHand NorseSword hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_DeathA
					ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Iron
					ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Iron
					connect RightHand NorseSword hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
	}
}

//==============================================================================

anim Flail
{
	SetSelector 
   {
		TechLogic none/Medium Infantry/Heavy Infantry/Champion Infantry
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_FlailA
					connect RightHand NorseSword hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_FlailA
					ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Copper
					ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Copper
					connect RightHand NorseSword hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_FlailA
					ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Bronze
					ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Bronze
					connect RightHand NorseSword hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
		SetSelector
		{
			set hotspot
			{
				version
				{
					Visual Infantry N Huskarl_FlailA
					ReplaceTexture Infantry N Huskarl Standard/Infantry N Huskarl Iron
					ReplaceTexture Infantry N Huskarl Head Standard/Infantry N Huskarl Head Iron
					connect RightHand NorseSword hotspot
					connect LeftForearm LargeNorseShield hotspot
				}
			}
		}
	}
}

//==============================================================================

anim Cinematic
{
   SetSelector
   {
      set hotspot
      {
         name Huskarl_aomsp28hurlcabin
         version
         {
            VisualGranny NHuskarl_aomsp28hurlcabin
         }
		}
		set hotspot
      {
         name Huskarl_aomsp28idont
         version
         {
            VisualGranny NHuskarl_aomsp28idont
         }
		}
		set hotspot
      {
         name Huskarl_aomsp27giant
         version
         {
            VisualGranny NHuskarl_aomsp27giant
         }
		}
		set hotspot
      {
         name Huskarl_cined1crouchidle
         version
         {
            VisualGranny NHuskarl_cined1crouchidle
         }
		}
		set hotspot
      {
         name Huskarl_cined1firstthe
         version
         {
            VisualGranny NHuskarl_cined1firstthe
         }
		}
		set hotspot
      {
         name NHuskarl_aomsp30notlong
         version
         {
            VisualGranny NHuskarl_aomsp30notlong
         }
		}
		set hotspot
      {
         name NHuskarl_aomsp33midspeared
         version
         {
            Visual NoHuskarl_aomsp33midspeared
         }
		}
	}
}